Beanbot Games
Backstory
My good friend Jeff Beene and I have been making games since we were kids. I remember riding my bike over to his house in middle school and spending hours in front of a computer screen tweaking pixel graphics and game mechanics.
Flash forward 10+ years and we are doing the exact same thing with slightly better software, a more defined goal, and a lot larger skill set. We officially started Beanbot Games in early 2016. We setup an LLC, website, emails, Android/iOS developer licenses, the whole shebang.
I could never quantify the number of things we learned in such a short period of time. Running a game business is not quite all fun and games (no pun intended). Everything from marketing, ad campaigns, social media management, business strategies; all things we had to do as a team of two, when in reality we just wanted to make games.
Games
As a result we successfully launched 3 mobile games available on the Android/iOS app stores, and still have quite a few app ideas and projects for the future.
Jump Drop
“Tap and hold to jump, release to drop! How far can you go?”
Splatball
“The ball is your paintbrush in this creative “keepie-ups” game. Hit the targets to switch colors before you lose it! Combine crazy power-ups to your advantage (or disadvantage)!”
Tamale Factory
“It’s raining tamales! How many can you catch? How high can you stack ’em? Strategy is key in this fun, fast-paced, physics-based stacking game. Think it sounds too easy? Think again!”